
This first gameplay twist reminds me of Republique, a game I adore that’s also about helping someone break free from an overbearing capitalist totalitarian society. For example, she can move a light backstage so Trevor can see where he’s going. Soon into his escape, we learn that the person helping him is named Angela and that she can help him by hacking into cameras to alter the environment and help Trevor move forward. Those who’ve played games like Insidebefore know the deal. He has a weighty jump and usually needs to push or pull objects into place to help him climb high enough or jump far enough to progress. When playing as Trevor, American Arcadia plays out as a simple 2D cinematic puzzle-platformer. Obviously, this scares Trevor, who follows this mysterious guardian angel’s instructions to a back room to find that there isn’t a supercomputer there, but a performance stage instead. Trevor comes into work one day to discover that his friend Gus won an all-expenses-paid trip to another country, but as he’s working, the devices around him are hacked, and a mysterious benefactor tells him that Gus is dead and that he’ll die soon too if he doesn’t run. JoJo’s Bizarre Adventure All-Star Battle R improves an already great fighting game
